PuroGamer Gaming Headset Hardware Review
The PuroGamer Gaming Headphones are designed with a very specific purpose. They are volume limited wired headphones. They are made specifically with volume limitations in mind. So right off the bat, you have an idea if this kind of headphone is for you. This isn’t to say that these headphones aren’t designed well, in fact, they are. But it is important to keep this in mind when deciding if these headphones are right for you.
You will immediately notice the volume limitation when you first start using the headphones. At first, when I put the volume on full blast I was a little bit disappointed. I wasn’t sure if they would be loud enough. But throughout the course of playing Resident Evil 3 Remake and Doom Eternal, two games with very different types of audio output. With RE3 Remake being full of ambient noise and focused on being very moody and atmospheric, and then Doom is well… Doom. After adjusting to the level of volume, I found that the PuroGamer headphones were able to handle both sides of the volume spectrum extremely well. If anything it just makes you realize how much other headphones blast out the volume, and how unnecessary that really is.
A big part of what makes the lower volume work out so well is the impressive noise-canceling technology. When you cut out all the excess, you are able to listen even better to the lower audio, and it makes it sound better overall in the end. The headphones also feature a 50mm graphene driver and response equalizer to ensure that the sound always comes in clear and balanced. Another much-appreciated feature, that I don’t see a lot of gaming headphones address is comfort. The PuroGamer headphones feature breathable, padded vegan leather. Personally, as a larger man, I really appreciated the attention put to making the actual ear cuffs as comfortable and breathable as possible. Because many other brands of headphones with lower quality material can force you to stop just from sweating through the material.
The microphone also does an above-average job. As someone who doesn’t play much multiplayer that requires the use of a microphone, after testing with some online multiplayer modes in a handful of titles I was able to confirm that my voice came in crystal clear on the other side, and my friends and teammates were easily able to make out everything I said. The actual headphone jack is a bit short, and it might make you feel like you need to speak louder than you need to, but rest assured the mic will pick up your voice just fine.
The headphones are incredibly versatile and work on all major gaming consoles, including Switch, tablet, and mobile. If I have one complaint about the headphones, it is the cords. The main cord has two connectors, one that can go into your PS4/Xbox controller, and a USB end for other devices that may require it. The cord is a little short, and between both connectors, as well as the volume control, it can be a little bit cumbersome when the cord is dangling and you are holding a controller in your hand. This is a bigger issue when you are using a device that you have to hold and look at at the same time, like a Switch or tablet, and you have to actively avoid the cord moving into your eye line. It is a small annoyance, but it is noticeable and can be distracting. The headphones also come with a nice Puro Sound Labs bag that can carry your headphones and the microphone jack safely in one place. The drawstrings on the bag are a little bit loose and can cause the bag to open up a bit if placed on a flat surface right side up. So you will either have to loop the drawstrings once or place the bag on its side. Again, a small complaint, but something that should be noted nonetheless.
At $89.99, the PuroGamer Gaming Headphones are an excellent mid-tier headphone option for gamers looking for comfort and an improved focus on volume control and stability. Minor annoyances aside, you would be hard-pressed to find a better headset for the price. You can purchase them directly from the Puro Sound Labs website here.
This review is based on a retail version of the product provided by the manufacturer.